Kemono Games

Rack2: Furry Science

01/17/2023 8:03 PM

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type:business-sim
type:bara
type:yuri
type:yiff
species:dragon
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Official Website
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Related Links:
Official FurAffinity
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You can permanently turn off the blur effect in the settings.

 

You can permanently turn off the blur effect in the settings.

 

You can permanently turn off the blur effect in the settings.

 

You can permanently turn off the blur effect in the settings.

Rack 2 is a bondage-themed adult video game featuring predominately furry / anthropomorphic characters. You play the role of a scientist at Rack Laboratories, where you conduct sexual experiments for research and profit!

Authors

fek
fek
Producer / Artist / Programmer

Details

Rack 2 is a bondage-themed adult video game featuring predominately furry / anthropomorphic characters. You play the role of a scientist at Rack Laboratories, where you conduct sexual experiments for research and profit!

Gameplay

Rack 2's core gameplay is similar in nature to Rack 1. You will be presented with characters in science-themed bondage scenarios, and given a number of toys and gadgets to interact with them. Unlike Rack 1, Rack 2 will feature several different bondage poses and machines, and it will allow you to control a heavily-customizable scientist character, so you can pleasure your subjects personally in a fashion similar to Bedplay.

Because Rack 2 is being developed in 3D, you will have full control of the camera and viewing angles, including a first-person interaction mode and the ability to set up cameras throughout the testing environment for alternate views in real time. Like Midnight Fireworks and Bedplay, Rack 2 will have a method to automate your actions, while your hands are busy doing other things.

Progression Mechanics

Like Rack 1, your laboratory in Rack 2 will begin with only the basics. As you play the game, you will gather specimen from your test subjects, which can be processed into chemicals and used to research new technology and equipment. After you've unlocked new technology, you'll purchase it using the proceeds from your scientific research, sex toy manufacturing, and pharmaceutical business. You can also earn additional revenue from clients who come to the lab seeking very specific sexual experiences. The happier you make them, the better they'll pay!

And for those who prefer to enjoy the game without having to deal with unlocking technology, a Free Play mode will give you control over a fully-stocked laboratory and an unlimited budget. Rack 2 is, first and foremost, a porn game, and I know that sometimes you just want to get straight to the good stuff.

Toys and Tools

Rack 2 will feature the same types of sex toys and gadgets you encountered in Rack 1, including sciencey favorites like the portal devices, size modification tools, orgasm denial rings/paints, estim equipment, and fucking machines. It will also introduce several new toys catering to a number of new fetishes, along with the ability to own and use multiple instances of the same toy.

Character Customization

In addition to custom character support, Rack 2 also features a built-in character creation system that takes advantage of highly modular and highly flexible character elements. The game is built to handle a wide spectrum of character species, shapes, and sizes, and as the game is developed, the diversity of characters you'll encounter throughout the game will expand.

I want people to be able to create their own characters inside of the game, instead of commissioning me to make their character and add it to the game, like I did for Rack 1. I prefer spending my time working on new features and bugfixes, rather than making custom characters, and I know that's what my Patreon supporters would rather I spend my time on, too.

Rack 2 will allow you to customize:

  • Your character's sex organs, including support for animal-styled genitals and nonbinary sexes like hermaphrodites, andromorphic females ("dgirls"), and gynomorphic males ("cboys") Your character's size, physique, and masculinity/femininity, independent of their gender / sex organs
  • Your character's species, including individual control over head, hands, feet, tail, and wings, allowing for several degrees of hybridization
  • Your character's colors, patterns, and hair/fur styles
  • Your character's sexual preferences and personality traits

In addition to your own playable character, the character generator will also be used to populate your clientele list with randomly generated characters. You will also be able to design lab assistants to help you carry out your scientific duties, and bioengineered test subjects who happily exist for the sole purpose of extended research.

Fetishes

Rack's gameplay revolves around bondage, sex toys, and fetishy science equipment. All of the fetishes that were found in Rack 1 will be present in Rack 2, along with several other commonly-requested fetishes, like heavier BDSM (whips, canes, spanking), paw play, sounding, milking/feeding, and bulging.

In order to make sure nobody has unwanted fetishes shoved down their throat, all non-essential fetishes will be optional. Regardless of what fetishes do get added to the game, you will always be able to choose which fetishes (as well as character types/genders) you do and don't want to see in the game, and your progress will never be restricted because of a fetish or gender you've disabled.

Laboratory Customization

Rack 2 will allow you to design your laboratory as you see fit. Machines, bondage equipment, and research stations can be placed anywhere in the laboratory, and you'll be able to light, decorate, and configure certain areas of the lab separately for a variety of different testing environments. Exotic test environments such as low-gravity and underwater will return in Rack 2. Lab configurations can be saved, loaded, and shared.

In addition to testing rooms, where you'll perform most of your erotic experiments, you will also build up a state-of-the-art research and manufacturing facility, where you will unlock and produce toys, tools, chemicals, bondage equipment, accessories, and other scientific wonders. These goods can then be used in your experiments, or sold for profit.

Chemical Research

One of the core progression mechanics of Rack 2 is a new chemical research system. After you've collected specimen from your test subjects, you will be able to process it into six different chemicals. The type of chemical you earn is determined by how you're interacting with the subject. For instance, when a test subject is exposed to new and unfamiliar toys/fetishes, you will harvest a higher amount of felinium, or you can edge them over a very long session to earn a higher yield of equimine.

Using these chemicals, you will unlock chemical compounds that can be delivered to your test subjects via direct dosage or exposure to sex toys and accessories that have been treated with the chemical. These compounds allow you to control almost every aspect of a test subject's appearance and behavior, like their physical features, their sexual preferences and fetishes, their personality and emotional traits, and their body's sexual functions.

Compounds may initially come with side effects that you'll need to isolate and refine away. Once you've perfected a chemical, you'll be able to merge its effects with other chemicals to create custom drugs, which can then be used in the lab or sold for profit.

Custom Content / Modding

Like Rack 1, Rack 2 will allow you to load custom characters from anywhere, as long as they have been properly rigged and formatted to work with the game. Custom character artwork for Rack 2 can be created using Blender, which is completely free. I am doing all character modeling, rigging, and texture painting with Blender, and will release tutorials/explanations on the process once the game is closer to release. Character preferences and body type specifications can be edited using the game's built-in character customization tools or the text editor of your choice. Anyone supporting the game on Patreon at the $10 tier and up will also receive source files for characters I've created, which can be used as a starting point for new characters.

In addition to characters, I also intend to make static laboratory equipment, decorations, and several toys importable - especially dildos, fleshlights, and clothing.

A copy of Unity (Personal Edition) will be required in order to package up any custom assets you create. The Personal Edition is 100% free, it requires very little setup, and bundling your assets takes only a minute or two. A tutorial will be posted explaining how to install Unity and use it to package up your custom assets once the game is closer to release.

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Comments (3)
Login
Chinese
(CN)
May 3, 2023

准备体验一下快乐

w
(HK)
Apr 19, 2023

目前太久未更新了,游戏内容倒是很多,有很多不同的机架,各种小玩具,丰富的捏兽系统,目前就是bug很多还未修复,期待以后的正式版发布拉

琥琥琥琥琥琥生威
(CN)
评论有奖
Mar 31, 2023

这几乎是我玩过最色的兽游,没有任何剧情,进来先捏个人,再教你一些基础操作,然后就开操🤪捏人系统其实做的一般,尤其是喜欢胖熊类型的,会上半身大下半身小,而且走路姿势略怪。整体玩法上就是把客户绑在床上取悦他,每次高潮会给一些点数,点数可以解锁进阶玩法。总的来说还蛮色的,但是可惜现在bug太多了而且开发比较滞后,有烂尾嫌疑

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